My name is Stéphane Hentschel
My interest in art came at a young age. I have always had an attraction for visual arts. I consulted art books, where I scrutinized the smallest details in order to understand the artistic methods I sought to imitate. The improvement in my drawing skills during high school led me to pursue college studies in visual arts, which helped me refine my style and technique. I then pursued university studies with two very specific objectives: on the one hand, to deepen my graphic knowledge and my mastery of colours and, on the other hand, to become an art teacher. Over the years, I have discovered and developed digital art techniques. At the moment, the tools that I use to create are mainly Modo, 3DS Max, Cinema 4D / Bodypaint, Zbrush, Substance Painter, Photoshop, Illustrator, Painter and QuarkXPress.
I have completed a bachelor's degree in Fine Arts at Concordia University in Montreal and a College degree in 3D Modelisation for Video Games at Campus Ubisoft - Cégep du Vieux Montréal.